ETERNALCORE / GUIDE

Placeholders

Full list of placeholders available in EternalCore.

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PlaceholderDescriptionCategoryReturns
%eternalcore_adminchat_formatted%Returns a localized admin chat status (the same enable/disable format used in messages), based on the player's language settings.AdminChatstring · player
%eternalcore_adminchat%Returns `true` if the player has persistent admin chat mode enabled, `false` otherwise.AdminChatboolean · player
%eternalcore_afk_formatted%Returns a formatted AFK status message based on player's language settings e.g. `[AFK]` or ``AFKstring · player
%eternalcore_afk_playercount%Returns the total number of AFK players on the serverAFKint
%eternalcore_afk_time%Returns the duration the player has been AFK in a formatted string e.g. `5m 30s`AFKstring · player
%eternalcore_afk%Returns `true` if the player is AFK, `false` otherwiseAFKboolean · player
%eternalcore_chat_enabled_formatted%Returns a localized chat status (the same enable/disable format used in messages), based on the player's language settings.Chatstring · player
%eternalcore_chat_enabled%Returns `true` if the chat is currently enabled on the server, `false` otherwise.Chatboolean
%eternalcore_chat_slowmode_formatted%Returns the server-wide chat slowmode delay as a formatted duration. e.g. `5s`Chatstring
%eternalcore_chat_slowmode_remaining_formatted%Returns the remaining time until the player can send the next message as a formatted duration. e.g. `2h 5m 3s`Chatstring · player
%eternalcore_chat_slowmode_remaining%Returns how many seconds the player has to wait before sending the next message. Returns 0 if the player can chat right now.Chatstring · player
%eternalcore_chat_slowmode%Returns the server-wide chat slowmode delay in seconds. Returns 0 if slowmode is disabled.Chatstring
%eternalcore_fly_formatted%Returns a localized fly mode status (the same enable/disable format used in messages), based on the player's language settings.Flystring · player
%eternalcore_fly%Returns `true` if the player has fly mode enabled, `false` otherwise.Flyboolean · player
%eternalcore_godmode_formatted%Returns a localized god mode status (the same enable/disable format used in messages), based on the player's language settings.GodModestring · player
%eternalcore_godmode%Returns `true` if the player has god mode (invulnerability) enabled, `false` otherwise.GodModeboolean · player
%eternalcore_homes_count%Returns the number of homes the player currently owns.Homeint · player
%eternalcore_homes_left%Returns how many more homes the player can create before reaching the limit.Homeint · player
%eternalcore_homes_limit%Returns the maximum number of homes the player can have.Homeint · player
%eternalcore_homes_owned%Returns a comma-separated list of all homes owned by the player. If the player has no homes, returns a localized message. e.g. `home1, home2, domek`Homestring · player
%eternalcore_is_vanished%Returns `true` if the player is currently vanished, `false` otherwise.Vanishboolean · player
%eternalcore_online%Returns the number of online players who are not vanishedGeneralint
%eternalcore_vanished_count%Returns the number of currently vanished players.Vanishint
%eternalcore_vanished_list%Returns a comma-separated list of all vanished players. If nobody is vanished, returns an empty string. e.g. `Steve, Alex`Vanishstring